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Dragon of Notacare, The (Dragon_of_Notacare.txt)

DRAGON OF NOTACARE
Written by David Edgar
Walk Through by Dorothy Millard (Spectrum Version)


Scenario:
A terror has befallen the peaceful village of Notacare.  A terrifying 
dragon has been attacking the village and it is your job to find and 
destroy it.  To prove to the villagers that you have killed the dragon 
you must take back to the village an article of proof.

Walk Through:
(Start in the village of Notacare), INVENTORY (carrying tobacco), N 
(north/south road), N (T junction), E (end of road), D (bottom of cliff 
in an old disused quarry), GET MATCHES, GET LADDER, U, W, W, W (outside 
farmhouse), ENTER FARMHOUSE (you meet Farmer Beccy) GIVE TOBACCO (he 
tells you that the password you need to get back to the village via the 
back gate is "EGGY"), GET LANTERN (unlit), LEAVE FARMHOUSE, S, S (outside 
barn), ENTER BARN, U (hayloft), GET MAP, READ MAP, DROP MAP, GET STRAW, 
EXAMINE HAY (find a bottle of whisky), GET WHISKEY, BURN HAY (you see the 
guard at the gate leave his post), D, LEAVE BARN, N, E, S (field), 
EXAMINE GRASS (find a piece of rope), GET ROPE, N, E, S, S (back to 
village), E (eastern side of village), GET AXE, CLIMB WALL (using the 
rope to a long narrow road), N.

E (cave entrance – note if you go south without a light you die), LIGHT 
LANTERN, S (vast cavern), S, S (large cave), W, SW (entrance to a large 
spooky cave), W, W, W (native camp where you meet the chief and see a 
circle of dark figures dancing), DANCE (while dancing with the natives 
you notice a small stone), GET STONE, EXAMINE STONE (there is a small 
explosion drawn on it), GIVE WHISKEY (the chief takes it and offers you a 
potion), GET POTION, E, E, E, NE, E, E (alcove where you see a large 
rock), EXAMINE ROCK (looks as if it could be moved), MOVE ROCK (see an 
opening to the south), S (long lit passage – note if you go west the 
dragon will kill you), DRINK POTION (you become invisible), W (dragon's 
lair), THROWN STONE (it explodes and kills the dragon), CUT OFF HEAD 
(using axe), GET HEAD, CLIMB LADDER (through the hole in the roof to a 
windy mountain top).

NW, NW (middle of dense forest), CLIMB TREE (see the village to the 
north), D, W, W (beach where you see a small boat with a hole in it), CUT 
STRAW (now have short straw), REPAIR BOAT, SAIL BOAT (it glides across 
the water and lands at a pier on the other side by the back gate and if 
you lit the hay in the barn earlier the guard won't be here), SAY EGGY, 
E, E (back to village where crowds of people run from their houses to 
greet you… the village is safe).

SCORE 100%

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