Username: Password:
RegisterForgotten Password

Quest for the Ancient Tome of Aliard (Quest_For_the_Ancient_Tome_of_Aliard.txt)

Quest for the Ancient Tome of Aliard (1983)
Walkthrough by Jesper Hvid (2019)

NOTE: things carried are automatically worn, so WEAR [sth] isn’t necessary in the game.

W, GET AXE, GET MATCHES, W, USE AXE (to break open the chest), N (in the dark),  LIGHT MATCH (you
get a glimpse of what’s in the location), GET LAMP, LIGHT LAMP, S, DRINK POTION (you become
silent, and you have 5 moves to get to the orc’s keys and away again), E, N, N, GET KEYS, S, S,
GET GAUNTLETS (must be carried when unlocking chests as they are poisoned), E, E, UNLOCK CHEST, N,
UNLOCK CHEST (don’t drink the red potion, it is a weakness potion), N, E, UNLOCK CHEST, N, N,
UNLOCK CHEST, E, UNLOCK CHEST, TAKE FLASK, DRINK WINE (you need the empty container later), W, S, S,
E, N, UNLOCK CHEST, DRINK POTION (it is a potion of strength), GET STRIKER, S, GET GONG, W, W, S, S,
W, W, N, UNLOCK CHEST, S, W, N, USE STRIKER (the giant says he needs his belt back), DROP STRIKER,
DROP GONG, S, E, GET ROPE, N, N, N, W (the healing room brings back your health to 100%), N, UNLOCK
CHEST, EXAMINE PICTURES (it tells you how to teleport with ring, whistle and a magic word that you
haven’t found yet), E, GET CANDLE, E, E, GET MASK, W, W, S, E, UNLOCK CHEST, GET BOOTS (you
automatically remove and drop your shoes, but you’ll need them again later), LOOK, GET SHOES, W,
S, S, E, E, N, E, N, CLIMB SPIRE (with the boots), GET HEADBAND (this allows you to see through mist
and is a magical treasure +9 points), CLIMB SPIRE (the boots disintegrate, but you have your shoes),
LOOK, S, W, S, S, E, LIGHT CANDLE (the mask protects you, and the monks fall asleep), LOOK, GET
SKULL, E, OPEN COFFIN, LOOK (there is a headless skeleton in the coffin), GIVE SKULL (the skeleton
runs off), LOOK, GET SCROLL, READ SCROLL (you learn the magic word of the orb), DROP SCROLL, W, GET
PENTACLE (a treasure +9 points), DROP CANDLE, W, DROP MASK (don’t go east from here again, as you
will die from the candle fumes), N, E, TIE ROPE (to the ring, but don’t go into the pit until you
have become stronger using magic), W, W, W, N, N (the silly skeleton is here), W (health is regained
in the healing room), E, S, S, E, EXAMINE ORB, SIT CHAIR (you are now in front of the orb), SAY
PHARL (you learn the other magic words), E, N, E, N, N, GET AMULET (a magical treasure +9 points),
SAY SHARL (you are now able to carry everything including the heavy belt), S, S, W, W, SAY PHARL
(the witches ask for the skull in return for a clue*, but you’ve already used it to obtain the
magic word of the orb – i haven’t worked out how to get the skull back from the skeleton, if it
is even possible), E, E, GET NECKLACE (a treasure +9 points), W, S, E, CLIMB ROPE, GET BELT, CLIMB
ROPE, W, S, GET GOLD (a treasure +9 points), W, W, N, GET SILVER (a treasure + 9 points), N, N, W
(health is regained), N, GET RING (a magical treasure +9 points), GET WHISTLE (a magical treasure +9
points), S (health is regained), E, BLOW WHISTLE (this is now “the room where the whistle is
heard” for the magic word), DROP WHISTLE (minus 9 points), S, S, S, W, N, GIVE BELT (you are
transported across the ravine, but cannot go back), LOOK (you can see with the headband), W, N, N,
SWIM (you find another treasure), LOOK, GET SHELL (a treasure + 9 points), GET WATER (in the empty
flask), S, S, S, S, POUR WATER (if it is enough, you can now get the items in the bucket, and if
not, go N, N, N, N, GET WATER, S, S, S, S, POUR WATER), LOOK, GET TOME (a magical treasure + 9
points), GET BUCKET (a treasure +9 points), SAY TRARL (You teleport to the room where the whistle
was heard), GET WHISTLE (you get the +9 points back), S, S, E, SCORE (you have 11 treasures and
99%), ----and then the final puzzle----, SAY GRARL (you are taken out of the dungeon with all the
treasures including the Tome of Aliard +1 point).

Game solved: 100 out of 100 percent.

*Footnote: the witches' clue is the tome lies in a room beyond the ravine.