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Caverns of Jupiter (Caverns_of_Jupiter.txt)

Caverns of Jupiter
By James R Mortleman
Published in 'Creating adventure programs on the ZX Spectrum', Peter Shaw & James
Mortleman, Interface Publications, 1983, pp. 101-117
For Spectrum ZX

Solution by Garry Francis
----------------------------------------
This is a minimal solution. According to the instructions, you have three tasks to perform:
  1. Find a time grenade.
  2. Find the secret laboratoy and plant the grenade.
  3. Return to your start location before the grenade blows up.

There are many rooms with traps. You won't know where they are until you stumble upon them (or
cheat and follow my map). You then have one move to overcome the trap and reveal the exits or you
die. Each trap requires an object as follows:
  * Gas room requires gas mask.
  * Snake pit requires rope.
  * Guard room requires phaser.
  * Blittermite requires insecticide.
  * Boiling mud requires asbestos-lined boots.

If you don't have the object, it's bye-bye Nellie. Once you have a required object,
don't drop it unless you know you won't need it again.

Your inventory is limited to 8 objects, so this only gives you another 3 objects to play with. Apart
from the pieces of broken code disc (which count as one object), the time grenade and the
coordinator, everything else seems to be a red herring.

Incidentally, the map is laid on a 10x10 grid. If you have the coordinator, it gives you the grid
coordinates as (y,x), where x is the column and y is the row. This is the opposite order to what
you'd normally expect.

Here goes...

GO N
GO N
GO W
GET ROPE
GO E
GO E
GO E
GO S
GET MASK
GO N
GO N
GET CAN
GO N
GO N
GO N
CLIMB ROPE
GO W
GO N
GO W
GO N
OPEN CUPBOARD
GET PHASER
GO S
GO E
GO E
GO E
GET DISC
GO E
WEAR MASK
GO E
GET DISC
GO N
SPRAY BLITTERMITE
GO W
GET SPECS
GO S
WEAR MASK
GO W
GO W
GO S
CLIMB ROPE
GO S
GO S
GO E
WEAR SPECS (you can now see exit to east)
GO E
GO E
GO S
GET BOOTS
WEAR BOOTS
GO S
GO S
GO S (the boots protect you)
GO E
GO S
GET DISC
MEND DISC (you now have an intact code disc)
GO E
SHOOT GUARD
GO E
GET GRENADE (1st task completed)
GO W
GO W
GO N
GO W
GO N
GO N
GO N
GO E
SHOOT GUARD
GO E
GO E
GO N
GO N
GO N
SPRAY BLITTERMITE
GO W
INSERT DISC (you find secret laboratory)
DROP GRENADE (2nd task completed)
GO E
GO S
GO S
GO S
GO W
GO W
GO W
GO N
GO W
GO W
GO W
GO S
GO S
GO W
GO W
GO S
GO S (3rd task completed)
***THE END***