RING QUEST Uburrg Software Spectrum 128 This is not a logical game, which makes it very frustrating. Thanks to Dave for cracking the code, and allowing all of us (see below) to finish it. Hints: There are many red herrings: the red crystal, the knife, the bucket, the telescope, and the coffee and the minstrel, though you can eat the latter two items. The coffee and the minstrel can give you some health back, if you get hit by the golem or plant. You can be hit 5 times total by either the golem or plant. The coffee and the minstrel remove one hit. You die when you drop the soda in the dish? Make sure you fix both parts of the computer first, then TYPE CLUES, to determine what to do. The droid is necessary. First you need to open it (with a tool for tins cans), then you ask him to fix the computer when you are told to mend the second half. The piece of paper is a hint that the bag of lentils is needed. When you hear the eerie voice saying "come on down" you can SAY CAULDRON, though this appears not to be necessary to do (i.e. it does not get any more points and is irrelevant to the game). Have you tried eating the jelly? If you have, note what happens. Do that in a particular location that requires you to get to the other side of an obstacle. Can't get the coffee machine to work? It will eventually, without your intervention. I don't' think that drinking the coffee is necessary. How to kill the plant? You need to approach it with the weedkiller from another direction. When in the guardroom, EXAMINE WALLS. You will also need to EXAMINE WALLS when you get past the spiders as well. I am not sure how your are supposed to know that action. At times you need to input <verb-noun> only, but at other times you need to input <noun-verb-IN/TO-noun>). How to kill the golem? THROW THE SAP at it. How to kill the trog? Use the longsword. How to kill the dragon? Do you "believe" in dragons? No? say the opposite – use DIS as a prefix. How to kill the elemental? Get rid of the water in the bath. Simple for those of us who have old fashioned bathtubs. How to get past the hippy? GIVE BAG (make sure you have cooked it first). N.B. Solution: You start in the hall of a very large castle. INVENTORY (nothing), N, E, TAKE BOWL, EXAMINE BOWL, E, EXAMINE SHELVES, EXAMINE BOTTLES, TAKE BOTTLE, EXAMINE JARS, TAKE JAR, INVENTORY (you have a bottle of weedkiller and a jar of washing soda), W, W, S, W, N, EXAMINE CUPBOARD, OPEN CUPBOARD, TAKE LAMP, EXAMINE LAMP, S, E, N, NW, W, N, EXAMINE BED, TAKE KEY, EXAMINE KEY, S, NW, EXAMINE DISH (full of vinegar), SE, SE, E, S (you see a droid), EXAMINE DROID (for repair work), N, NW, E, SE, N, SE, UP, W, NW (you see a princess), KISS PRINCESS (she turns into a frog and flees and leaves behind a ring). TAKE RING, EXAMINE RING, SE, E, DOWN, NW, E, DOWN, LIGHT LAMP, W, SW, E (you see the crystal – ignore it), W, SE, SE, EXAMINE BOX (you disarm a trap), OPEN BOX, TAKE CARD, EXAMINE CARD, NW, SW, W, EXAMINE MACHINE, INSERT CARD IN SLOT, TAKE BAG, EXAMINE BAG (boil-in-the-bag), E, SE, E, EXTINGUISH LAMP, UP, W, SW, UP, EXAMINE MUSIC, TAKE PAPER, READ PAPER (red pea soup is for flying), EXAMINE MINSTREL, TAKE MINSTREL, EAT MINSTREL, DOWN, NE, S (back in banquet hall), S, E, N, EXAMINE WALLS (you see a door to the southeast), SE (you see the plant), THROW BOTTLE AT PLANT (it dies), LOOK, EXAMINE PLANT (you see sap), TAKE SAP IN BOWL, W, S (you see a golem). THROW SAP AT GOLEM (it dies), LOOK, EXAMINE BOX, OPEN BOX (you see a longsword), TAKE LONGSWORD, EXAMINE LONGSWORD, N, W, N, NE, E, E, E, E, N (you see a trog), KILL TROG (you see a pot), EXAMINE POT, TAKE COIN, EXAMINE COIN (a shilling), TAKE CAN OPENER, S, W, W, W, W, SW, NW, W, SE, S (at the droid), OPEN DROID, DROP CAN OPENER, EXAMINE DROID, TAKE MICROPHONE, EXAMINE MICROPHONE, N, NW, W, KILL SPIDERS, W, EXAMINE WALLS (you find a secret passage), SE, TAKE COFFEE, DROP BOWL, DRINK COFFEE, E, EXAMINE COMPUTER. EXAMINE COMPUTER, EXAMINE DIALS (you see a slot), INSERT COIN IN SLOT, TYPE COMPUTER (you hear that the computer is depressed), TYPE HELP (the computer has a pain in it's diodes), TYPE AAH (it tells you in order to get to the other section say zootle wurdle, though you need to fix the other half), SE (at the droid), SAY FIX COMPUTER (it does so), TYPE ZOOTLE WURDLE, TYPE CLUES (On Tinsel's dish there is alike the genesis of an old expt. To this add a crystal mike and something frothy man!) SE, N, NW, NW, PUT MICROPHONE IN DISH, PUT SODA IN DISH (you create a medallion). DROP LONGSWORD, TAKE MEDALLION, EXAMINE MEDALLION, SE, E, SE, N, SE, UP, W, S, GIVE MEDALLION (Tinsel disappears), EXAMINE CAULDRON (full of boiling water), DROP BAG IN CAULDRON, INVENTORY (you have stewed lentils), E, UP, TAKE JELLY, EXAMINE JELLY (T'S F J. B.), EXAMINE TELESCOPE, DOWN, W, N, E, DOWN, NW, E, DOWN, LIGHT LAMP, W, SW, N, NW, SW, SAY CAULDRON, NE, NE, W, W (at the elemental), PULL PLUG (it disappears), NW, E (you are by lava), EAT JELLY (you cross to the other side), E, E (you see a dragon), DISBELIEVE (it disappears), S (you see a hippy), GIVE BAG (he floats up), LOOK, EXAMINE HOOKAH, SMOKE HOOKAH. You are finished. Score: 42 (appears to be the same regardless of what you do). Terri Sheehan, Dave Lodge, Amby 2009-07-12 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com