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Shipwrecked (Shipwrecked.txt)

Shipwrecked
By Steve W Lucas
Published in Popular Computing Weekly, vol. 4, no. 14, 4–10 April 1985, pp. 20-21, 23.
For Amstrad CPC

Solution by Garry Francis
----------------------------------------
This is a minimal solution to a very easy game. There are many red herrings, sudden-death scenarios
and evil non-player characters that will kill you after you've been in their room for a few
moves. Be prepared to replay it quite a few times.

SWIM (or PADDLE)
LIFT ROCK (you find a long rope)
GET ROPE
S
THROW ROPE (it snags on tree at top of cliff)
CLIMB ROPE
GET KEY
S
GET PLANK
S
UNLOCK (adds exit to south)
S
W
S
DROP PLANK (you cross, but plank falls in river so you can't return)
GET GUMBOOTS
IN
S
GET CHISEL
N
E
E
DOWN
KNOCK (friendly dwarf leaves you a rowing boat)
GET BOAT
UP
W
S
E
S
GET LOGS
USE CHISEL (you carve logs into oars)
GET OARS
E
WEAR GUMBOOTS (so crabs don't bite you)
ROW (you sail away and reach safety)
***THE END***