VALLEY OF THE KINGS
Written by S. Forde (Monksoft)
Walk Through by Dorothy Millard (Spectrum Version)
Scenario
The village of Dormir is in turmoil after receiving a decree from its
master, Lord Grimshaw, saying that it will be torn down and raised to the
ground unless this was proved expensive or illegal. As this would not be
very costly, the people of Dormir turned to their lawyers for help. They
said that only an ancient scroll and text hidden somewhere in Weregrund, an
uncharted land with many hidden dangers, could work. You must find the laws.
Note
The game has a very limited vocabulary - doesn't understand EXAMINE, SEARCH
or LOOK.
Walk Through
(Start in a small hut in your village), S (headsman's hut - he gives you a
clue as to the text and scroll's whereabouts), S (outskirts of village where
you see the Goblin King who wants his ring - give it to him later), E (by
great river), E, N, N, E, N (wasteland), E (orchard), S (fountain), READ
SIGN (do not drink the water), S (by boulder where you see a dagger - leave
it), S (shopkeeper tells you to drop your money on the floor for a surprise
- ignore him), W (oak tree), S, S, S (standing in a puddle), E (garbage at
your feet), GET RING, W, N, N, N (oak tree), E, N, N, N (orchard), W, W, W,
N (place of worship), PRAY (the goblins see you and give you their
blessings), N, N, W (high goblin's cave where you meet the Goblin King),
DROP RING (in return he gives you a stone shaped like a key).
E, S, S, S, E, E, E (orchard), S, S, E, E (porch), N (front hall of lesser
goblin's castle), W, N (hall of mirrors), N, E (hall), GET SCROLL, E, S
(battlements), S, W (front hall), S (porch), E, E, E (end of small valley),
N (standing in a huge dark clearing in front of a strange door), UNLOCK DOOR
(the magic door opens and you are standing in a mystic circle where you see
the text), GET TEXT, S, S, W, W, W, W, W (large boulder), N, N (orchard), W,
W, W, S (great river), W, S (headsman's hut), DROP TEXT, DROP SCROLL, SCORE
(success... your kinfolk charge from their homes, showering you with gifts,
calling you lord of all heroes).
THE END.
Taken from:
http://dorothyirene.fateback.com
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Displayed on the Classic Adventures Solution Archive:
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