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Sunburst Contamination (Sunburst_Contamination.txt)

SUNBURST CONTAMINATION
Originally written & programmed by Fredrik Ramsberg & Johan Berntsson in 
1988 for the C64
This version was ported to z-code by Johan in 2007 
Solution written by Doreen Bardon

Must play in lower case
Start outside the space harbor - I - a watch

X WATCH (it's a watch, radar, sonar, thermometer, seismograph, radio, TV, 
video, 3V power output) - N (a guard stops you entering because of a slime 
toads invasion close by) - E - S - X BENCH - GET GAME - X GAME (Donkey 
Kong, very slow) - ATTACH GAME (to what?) - TO WATCH (ok the game is now 
much faster) - N - W - GIVE GAME TO GUARD N  - X SPACECRAFT - X TILES 
(they are plate tiles, one looks loose) - PULL PLATE - GET RED PACKAGE - X 
HATCH (see a microphone) - TALK MICROPHONE (the hatch swings open) - U - 
(you enter a main corridor with flickering lights & exits lead off in all 
directions)  TALK HATCH (the hatch closes)

N - (main bridge of ship, this appears to be a safe place for the packages 
as it is too brightly lit for the slime toads to survive) - DROP RED 
PACKAGE  - GET NOVEL - READ NOVEL - TURN PAGE (see numbers 17 in corner) 
(in the C64 version the numbers are 16220) - DROP NOVEL - S - U - S OPEN 
DOOR (use keypad) - TYPE 17 (the door opens) - S - OPEN CUPBOARD - GET 
GREEN PACKAGE - N - N D - N - DROP GREEN PACKAGE

S - U - N - N - E - N - GET STAFF - X STAFF (fluorescent) - S - W - S - 
OPEN HATCH - U - S - OPEN HATCH - D (fuel tank) - GET ORANGE PACKAGE - U - 
CLOSE HATCH - N - D - CLOSE HATCH - S D - N - DROP ORANGE PACKAGE 

S - E - GET MITTS - W - U - N - N - W - S - GET SNOW - N - N - OPEN OVEN - 
PUT SNOW (in what?) - IN OVEN - OPEN OVEN - GET INDIGO PACKAGE - S - E - S 
- S - D - N - DROP INDIGO PACKAGE - DROP MITTS

GET TUNER - S - W - GET RIGHT SPEAKER - E - U - W - GET LEFT SPEAKER - E - 
E - GET AMPLIFIER - CONNECT TUNER (to what?) - AMPLIFIER - CONNECT 
AMPLIFIER (to what?) - RIGHT SPEAKER - CONNECT AMPLIFIER (to what?) - LEFT 
SPEAKER - CONNECT TUNER - AMPLIFIER (the stereo comes to life, speed-metal 
sound from the left speaker and Bach from the right speaker, then all is 
quiet) - OPEN RIGHT SPEAKER (the speaker is opened and a violett package 
falls out, a robot clears up the broken speaker) - 
GET VIOLETT PACKAGE (note the spelling) - DROP LEFT SPEAKER - DROP TUNER - 
DROP AMPLIFIER  

W - N - N - E - X PANEL (moves slightly) - OPEN PANEL - S - X CONSOLE - X 
LEVER (marked INT & EXT, at EXT now) - MOVE LEVER (now set to INT) - N - W 
- S - S - D - S - X ROBOT (see a switch) - PRESS SWITCH (the robot rolls 
away down a hatch) - S - GET BLUE PACKAGE - N - N - N - DROP BLUE PACKAGE 

DROP VIOLETT PACKAGE - S - U - W GET REMOTE - X REMOTE (5 buttons high, 
low, straight, twisted and circular) - E - D - E - (see a crane in a low 
position to the east and a heavy box covering a closed hatch) - PRESS HIGH 
(the crane rises) PRESS TWISTED (the crane moves to the west) - PRESS LOW 
(the crane moves towards the floor) - PRESS STRAIGHT (the jaws grab the 
box) - PRESS CIRCULAR (a click is heard - locked) - PRESS HIGH (the crane 
rises)  PRESS TWISTED (it moves to the east) - PRESS LOW (the crane is 
lowered then complete silence) - OPEN HATCH - D - GET YELLOW PACKAGE  U - 
W - N - DROP YELLOW PACKAGE - X PANEL - X BUTTON - PRESS INSIGNIFICANT 
BUTTON....

You press the button and launch the spacecraft. You return to Earth 
safely.

CONGRATULATIONS YOU HAVE COMPLETED THE GAME

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