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Oxbridge (Oxbridge_Walkthrough.txt)

1. Find the key so we can leave the building. Also get the mop which is a metal detector, if you
hear beeping in a location
then there is a treasure there.
U, U, Take Ladder, D, D, W, Take Marmalade, E, D, D, D, Drop Ladder, Take Key, Climb Ladder, W, W,
Take Mop

2. Get the first treasure, the Jelly(3).
E, S, Open Door with Key, S, W, W, Drop Marmalade, Take Jelly (Score+3 = 3), NE, E, N, N, W, Drop
Jelly

3. Go to the Backs (Punting area) and get the Butterfly(3) and the Picklock.
E, S, S, S, S, S, S, Take Net, SW, S, SE, Take Picklock, E, Catch Butterfly with Net (Score+3 = 6),
SW, W, NW, N, NW, N, N, N, N, N, W, Drop Butterfly, E, Drop Net, Drop Key

4. Get the Pole to do the Backs (also get the Bolts - not sure if they have a use though)
N, Open Door with Picklock, N, N, W, W, W, W, S, Take Bolts, Take Pole, N, E, E, E, E, S, S, S, Drop
Bolts

5. Visit the Backs and find the Coin(4) and the Crab(2). The pole is used to punt.
S, S, S, S, S, S, NE, S, E, SE, S, SW, N, N, N, SAY COURAGE, Take Tankard, Drink Tankard, Take Coin
(Score+4 = 10),
Drop Tankard, S, W, Take Crab (Score+2 = 12), S, S, S, E, NE, N, NW, N, W, NW, N, Take Shovel, N, N,
N, N, W,
Drop Crab, Drop Coin, E, Drop Picklock, Drop Pole, Drop Shovel

6. Tackle the stable puzzle, you need to lead each horse to its matching coloured stable.
To get to the puzzle: N, N, N, W, W, W, W, W, W, N, W
Red foal: Take Gelding, E, S, S, S, S, Drop Gelding, N, N, N, N, W, S, Take Mare, N, E, S, S, S,
Drop Mare,
N, N, N, W, S, S, Take Pony, N, N, E, S, S, Drop Pony, N, N, W, S, S, S, Take Donkey, N, N, N, E, S,
Drop Donkey,
N, W, S, S, S, S, Take Foal, N, N, N, N, E, N, N, N, Drop Foal
Green Donkey: S, S, S, S, Take Donkey, N, N, N, Drop Donkey
Black Percheron: S, S, W, N, Take Stallion, S, S, S, S, Drop Stallion, N, N, N, N, N, Take Mule, S,
S, S, S, Drop Mule,
N, N, N, N, N, Take Percheron, S, S, S, S, Drop Percheron, N, E, S, S, Take Pony, N, N, W, N, N, N,
Drop Pony,
S, S, S, E, S, S, S, Take Mare, N, N, N, W, N, N, Drop Mare, S, S, E, S, S, S, S, Take Gelding, N,
N, N, N, W, N, Drop Gelding,
S, S, Take Percheron, N, E, S, S, S, S, Drop Percheron
White Mule: N, N, N, N, W, S, S Take Mule, N, N, E, S, S, S, Drop Mule
Cyan Stallion: N, N, N, W, S, S, S, Take Stallion, N, N, N, E, S, S, Drop Stallion
Purple Gelding: N, N, W, N, Take Gelding, S, E, S, Drop Gelding
Yellow Pony: N, W, N, N, Take Mare, S, S, S, Drop Mare, N, N, N, N, Take Pony, S, S, S, E, N, Drop
Pony
Blue Mare: S, W, S, Take Mare, N, E, Drop Mare, S, E, Take Horseshoe (Score+5 = 17)

7. The Master's Lodge furniture puzzle.
E, N, Press Button, N, N, Take Sofa, S, Drop Sofa, N, W, TAKE SINK, E, DROP SINK, W, N, TAKE BATH,
S, DROP BATH,
N, E, TAKE TABLE, W, DROP TABLE, E, S, TAKE SINK, N, DROP SINK, S, E, TAKE DESK, W, DROP DESK, E, N,
TAKE BED, S, DROP BED,
N, W, TAKE SINK, E, DROP SINK, W, S, TAKE DESK, N, DROP DESK, S, E, TAKE BED, W, DROP BED, E, N,
TAKE SINK, S, DROP SINK,
N, W, TAKE DESK, E, DROP DESK, W, W, TAKE TABLE, E, DROP TABLE, W, S, TAKE BATH, N, DROP BATH, S, E,
TAKE BED, W, DROP BED,
E, E, TAKE SINK, W, DROP SINK, E, N, TAKE DESK, S, DROP DESK, N, W, TAKE TABLE, E, DROP TABLE, W, S,
TAKE SINK, N, DROP SINK,
S, W, TAKE BED, E, DROP BED, W, N, TAKE BATH, S, DROP BATH, N, E, TAKE SINK, W, DROP SINK, E, E,
TAKE TABLE, W, DROP TABLE,
E, S, TAKE DESK, N, DROP DESK, S, W, TAKE BED, E, DROP BED, W, W, TAKE BATH, E, DROP BATH, W, N,
TAKE SINK, S, DROP SINK,
N, E, TAKE TABLE, W, DROP TABLE, E, E, TAKE DESK, W, DROP DESK, E, S, TAKE BED, N, DROP BED, S, W,
TAKE BATH, E, DROP BATH,
W, S, TAKE SOFA, N, DROP SOFA, Take Cube (Score+10=27), S, E, E, E, E, S, S, S, W, Drop Cube, Drop
Horseshoe

8. Play cat and mouse and raid the lab for loot.
E, E, U, U, W, Open Window, N, N (cat follows you), S, S, E, D, D, W, N, N, N, E, E, Take Mouse
(Score+5 = 32), S, N,
Take Sundial (Score+2 = 34), S, E, E, S, Take Decanter (Score+1 = 35), Take Card, N, W, N, N, E,
Open Cupboard, W, E,
Take Crystals (Score+2 = 37), W, S, W, W, W, S, S, S, W, Drop Sundial, Drop Mouse, Drop Test-Tube,
Drop Decanter,
E, N, N, N, E, E, N, N, W, Take Bulb, E, N, Get Box (Score+2 = 39), S, S, W, W, W, S, S, S, W, Drop
Box

9. Grow the bulb into an orchid then you're ready to leave the College grounds.
E, S, S, S, S, Drop Bulb, N, S, Take Orchid (Score+3 = 42), N, N, N, N, W, Drop Orchid

10. Leave the College and explore the town to the north.
E, Take Bolts, Take Shovel, N, N, N, N, N, SAY EXEAT, N

11. Visit the Library - get passport and manuscript
N, Drop Bolts, E, E, E, E, N, N, N, S, Take Passport, N, E, W, S, N, E, N, E, W, S, N, Take
Manuscript (Score+4 = 46),
N, N, S, N, S, S, S, S, S, Drop Manuscript (Score-4 = 42)

12. Do the Arctic Zone through the matter transporter - getting map and mateorite
W, W, W, W, N, N, N, E, N, N, W, N, W, W, S, E, E, E, S, W, W, N, W, N, W, Take Meteorite (Score+2 =
44), S, E, S, S, S,
Take Map (Score+10 = 54), Read Map, S, S, S, S, S, S, Drop Meteorite (Score-2 = 52)
(Score would be 58 if we held all objects here)

13. Visit the Desert Zone through the matter transporter - getting tequila, horn and prayer mat
Drop Map (Score-10 = 42), Drop Card, E, E, E, W, W, W, SW, S, E, N, N, Take Tequila, Throw Tequila,
N, E, N, W, SW, S, SE,
E, NE, Dig with Shovel, Take Horn (Score+5 = 47), Drop Shovel, N, NW, W, Take Mat (Score+5 = 52), E,
SE, S, SW, W, NW, N,
NE, N, S, S, S, S, N, Take Tequila (Score+3 = 55), S, S, W, E (Ignore Leaflet), SE, S, S, S, S, Drop
Passport, Drop Mop,
Take Meteorite (Score+2 = 57), Take Map (Score+10 = 67), Take Manuscript (Score+4 = 71)

14. Go back to the Trophy Room to deposit all your treasures.
S, S, S, S, S, S, S, W, Drop Meteorite, Drop Map, Drop Mat, Drop Tequila, Drop Manuscript, Drop
Horn, E

15. Visit Harrids and get the hat and the scarf
E, W, E, E, N, E, U, U, W, Get Hat, W, Push Button, N, Drop Hat, S, E, E, U, W, Take Scarf, W, Push
Button, N, Drop Scarf,
S, E, E, D, D, D, W, W, Push Button, N, Get Hat (Score+2 = 73), Get Scarf (Score+3 = 76), S, E, S,
S, S, S, S, S, S, S, S, S, S, S, W, Drop Hat, Drop Scarf

16. Visit the Bank to withdraw wodges of cash and also the Fishmongers.
E, Get Card, Get Mop, N, N, N, N, N, Say Exeat, N, N, W, W, W, E, N, W, W, W, Insert Card, 2101,
Take Wad (Score+5 = 81),
E, E, E, S, S, S, E, W, N, Take Oyster, Open Oyster, Drop Oyster, Take Pearl (Score+2 = 83), S, S,
S, S, S,
S, S, S, S, S, S, S, W, Drop Pearl, Drop Wad

17. Visit the Ashmolean Museum for a bit of thievery and then to the Burger Joint to dispose of the
litter lawfully.
E, Take Pole, N, N, N, N, N, Say Exeat, N, N, W, E, E, E, N, W, S, Take Vase (Score+2 = 85), N, N,
W,
Drop Pole, Take Statue (Score+3 = 88), E, E, E, E, Push Door, E, Take Leaflet, SE, S, W, N, E, E, E,
Throw Leaflet,
W, W, Take Medal (Score+2 = 90), W, S, S, S, S, S, S, S, S, S, S, S, S, W, Drop Medal, Drop Statue,
Drop Vase, E

18. Do the Garden Maze (Chessboard puzzle)
S, S, E, E, E, E, N, NW, N, E, NE, NE, S, SW, SE, S, NW, S, W, N, NW, N, E, NE, E, S, SE, S, W, W,
S, NW, N, NW, NE,
E, NE, SE, SW, E, S, W, NE, SE, SW, W, NW, NW, NW, E, NE, E, SE, S, SE, W, SW, W, NW, NE, E, N, SW,
E, NW, NW, S, SE,
S, SW, S, Take Chessboard (Score+10 = 100 !), W, W, W, N, N, W, Drop Chessboard, Take Horn

19. Do the End Game
E, S, S, S, S, S, S, NE, E, SE, Blow Horn, W, W, W, Push Button, Push Yellow, E, E, E, SAY COURAGE