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Citadel, The (Citadel_hints_hints.txt)

THE CITADEL - HINTS
by
Jack Lockerby
Zenobi Software

Spectrum 48

Zuron is laying siege to the citadel. The dragon statues need to be 
activated. You are given a torch (horn), which can only be ignited at the 
everlasting flame that burns in the northern mountain range. Once lit, it 
will transport you back and ignite the dragons' fires. You must ignite the 
torch before the last wall (there are five) is breached. The King fixes a 
gold necklet around your neck to let you know when a wall falls. 

Like all of Jack's games, this is relatively complex, well-written, and a 
challenge to play. It uses adverbs, and frequently more than two words are 
needed. There is the added pressure of time constraints, so type quickly 
or press the "pause" button. SAVE/RESTORE are necessary functions as often 
you get a hint what you need when you "die" or when you examine an object. 
However, there are one or two times when there is no clue about what to 
do. Several objects are needed more than once. The backpack can hold an 
unlimited number of objects. However, to take everything from the 
backpack, you need to put everything in it first. 

To save your nerves because of the time pressure, I suggest to take the 
objects in the following order (you'll have to figure out how to get and 
use them. There are, of course, many steps, and some retracing of steps, 
in between):

glass (used more than once)
backpack
vine
lamp (used more than once)
tiny key
spade (used more than once)
flint (used more than once)
dung (used more than once)
garlic
vase
large key
sword
ladder
helmet (used more than once)
knife
water
earth
bracelet
wand
triangle
hammer
ring
disc

Additional hints:
Use the sword at the lake.
HELP at the bracelet
HELP when you have the vase
Following the hints on the sword and at the lake, use a four word phrase
EXAMINE most objects
EXAMINE the grass until you find something
Remember the word CAREFULLY at the bridge
THROW something at the suspended sword
You need two objects to fix the bridge
You will need to PULL HARD to get one object
TURN SWORD CLOCKWISE
A statue is edible (!)
DIG in one of the Misty Marsh locations
At the Troll, notice the sunshine; use an object you have to blind him 
(four word phrase)
Remember the password, because you won't be asked to give it
You just need to lift the slab; don't worry if you can't take it anywhere
Don't break the vase before you get what's in it
Make sure you FOLLOW the BEETLE


Terri Sheehan
2005-04-25

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