The Cenric Family Curse, release 3 By Jonathan Snyder For Z-code interpreters Solution by Garry Francis ---------------------------------------- This is a minimal solution. You'll need to EXAMINE lots of things for this solution to make sense. Scores are shown in brackets as A/B, where A is points earned and B is cumulative points earned. Note that the maximum score in release 1 is 110, but the maximum in release 3 is 100. I believe the latter is a bug, as there are three scores awarded in release 1 that are not awarded in release 3. (These are noted in the solution.) The maximum score for release 3 is therefore 80, unless someone can prove otherwise. W N GET GOBLET (10/10) (due to a bug, you can do this repeatedly in release 1 and get 10 points each time, fixed in release 3) E (READ NOTE) GET SIGNET (10/20) PUT IT IN GOBLET (it vanishes in a flash of green light, this is awarded 10 points in release 1, but not in release 3) PULL STATUETTE (this is awarded 10 points in release 1, but not in release 3) (E) (READ MANUSCRIPT) (W) W S E S S X TOMBSTONES (10/30) (you find a bone and take it) N GIVE BONE TO DOG (10/40) S (dog now follows you) E E GET BOWL (10/50) PUT IT IN GOBLET (this is awarded 10 points in release 1, but not in release 3) GET TORCH D E SHOW SKELETON TO DOG (20/70) (skeleton shatters and dog runs off with its femur) X COFFINS (10/80) (you find undermoss and take it) PUT MOSS IN GOBLET (it vanishes in a flash of smoke and curse is lifted) ***THE END***