USE YOUR LOAF R. C. D. Enterprises The Guild/Pegasus Software Spectrum 48 While the game has an interesting premise, there are several things that make it unsatisfactory and difficult to play. There are at least two occasions where, once you drop an object, you cannot pick it up again despite hardly carrying anything (not counting the dropping of the glass bottle which breaks). Certain movements must be done in sequence with no extraneous movement allowed. There is a butcher, but you only see his assistant, so talk to him as if he is there. You may think that giving the king the bread is enough, but that is not all that is needed. You cannot go back and retrieve what you need then, so you must have both objects with you when you visit the king. Thus you must restore a previous game. You cannot examine any object at the windmill, as all it gives you is a description of the windmill. Hints: All objects are needed once, with the exception of the matches. Exits are not marked so you need to try all possible six directions (N, S, E, W, UP, DOWN) at every location, which makes the game somewhat tedious. There is one unusual verb-noun combination – LIFT BATH which, surprisingly means you take a bath. You need to find fuel for the stove. An axe and a saw are both needed. Baking the bread is not as easy to do as it looks because of the previously mentioned bugs. You do not need to be holding the dough to put it in the tin. One needs gloves before mixing and kneading the dough. The tin also needs to be greased. Don't drop the bottle before you have used it. Before you fly with the hanglider, make sure you have the helmet, and the means of getting back up (two objects, well, actually three). What a shame. It would have been an interesting game if these bugs and glitches had been fixed. Solution: You are Peepo the Mushwump. You read that the king will give his daughter to anyone who can bring him a loaf of bread, cooked like his grandmother used to do. He will also give half his kingdom. INVENTORY (nothing), UP, EXAMINE CUPBOARD, LOOK, TAKE COAT, EXAMINE COAT, LOOK, TAKE MONEY, DROP COAT, DOWN, EXAMINE DESK, LOOK, OPEN DRAWER, LOOK, TAKE KEY, EXAMINE KEY (you should be able to open any door you come across), S, EXAMINE BOOK, LOOK, TAKE RECIPE, EXAMINE RECIPE (the ingredients are flour, water, yeast, salt, mixed and kneaded; something to bake the dough in and a hot oven), S, S, DROP RECIPE, N, E, E, TALK TO MAN (he'll sell you a candle), BUY CANDLE, E, BUY YEAST, E, TALK TO ASSISTANT (he offers you a sandwich), SAY YES, TALK TO BUTCHER (he gives you a bone), EXAMINE SANDWICH (tasty), EXAMINE BONE (meatless), W, S, S, W, BUY SALT, E, E, S, TAKE MATCHES, N, W, S. EXAMINE TRAMP (hungry), GIVE SANDWICH, LOOK, TAKE BOTTLE, N, N, N, W, N, E (you hear whistle down the wind), W, S, W, W, W, S, DROP SALT, DROP YEAST, DROP MONEY, N, N, N, E, N, N, W, W, W (you see a windmill with a blade missing), W, TAKE BLADE, E, DROP BLADE, N (you see two grinding stones not moving), EXAMINE STONES (there is a hole in the middle), S, DROP KEY, S, S, W, DRINK WATER, FILL BOTTLE, TAKE SICKLE, E, S, S, W, W, TAKE LARD, E, E, N, TAKE BOAT, N, N, W, W, N (by a lake), DROP BOAT, S, E, E, N, E, E, E, S, E (you are west of the maze), E, N, E (you see a saw), S, E, S, E, CUT WHEAT, DROP SICKLE, S, W, W, N, EXAMINE TRACTOR, LOOK, TAKE WELLIES, EXAMINE WELLIES, S, GIVE WHEAT (you get grain), E, E, N, W, N, E, N, W, N TAKE SPADE, E, N, W, W, W, W, S, S, DIG, LOOK, DROP SPADE, TAKE HELMET, EXAMINE HELMET (protective), N, N, E, E, E, E, S, W, S, E, S, W, S, E, S, W, DROP WELLIES, GIVE BONE, S, S, EXAMINE TABLE, LOOK, TAKE GLOVES, N, UP, EXAMINE BED, LOOK, EXAMINE MATTRESS, LOOK, TAKE SPRINGS, S, EXAMINE BATH, LIFT BATH, TAKE RING, N, DOWN, N, E, N, W, N, W, N, TAKE SAW, W, S, W, W, N, W, W, W, DROP SPRINGS, DROP SAW, DROP GLOVES, DROP RING, DROP HELMET, E, N, N, E, S, E, TAKE ROPE, W, N, W, S, S, W, DROP ROPE, S, S, S, S, W, S, W, S (you can't without a light), LIGHT CANDLE, S, TAKE HAMMER, S, W, W, W, W, W, N, TAKE OAR, S, E, N, TAKE TIN, S, E, E, E, N, N, N, W, TAKE NAILS, S, E, S, S, E, N, N, E. EXTINGUISH CANDLE, N, E, N, N, N, N, GREASE TIN, DROP LARD, TAKE BLADE, FIX WINDMILL, WHISTLE, TAKE KEY, N, POUR GRAIN, TAKE FLOUR, S, DROP KEY, DROP FLOUR, DROP HAMNMER, TAKE OAR, S, W, W, N, TAKE, BOAT, ROW NORTH, DROP BOAT, E, N, W, TAKE BOWL, E, S, W, TAKE BOAT, ROW SOUTH, DROP BOAT, DROP OAR, S, E, E, N, DROP BOWL, TAKE ROPE, TAKE SPRINGS, EXAMINE SPRINGS (boing),TAKE SAW, TAKE HELMET, DROP MATCHES, S, S, S, S, W, S, S, EXAMINE TREE (should have been cut up for firewood years ago), DROP SAW, N, E, TAKE HANGLIDER, EXAMINE HANGLIDER (in working condition), W, S, E (you are at a cliff edge), WEAR HELMET, FLY HANGLIDER (at bottom of cliff), DROP HANGLIDER, S, E, N. TAKE AXE, S, W, N, JUMP UP, W, CHOP TREE, DROP AXE, TAKE SAW, SAW TREE, DROP SAW, TAKE LOGS, N, N, E, N, N, N, N, DROP ROPE, DROP HELMET, DROP SPRINGS, TAKE BOWL, TAKE FLOUR, TAKE GLOVES, TAKE RING, TAKE MATCHES, E, E, E, S, S, W, S, S, S, S, TAKE YEAST, TAKE SALT, MIX INGREDIENTS (you make rough dough), KNEAD DOUGH, LIGHT OVEN, DROP BOWL, DROP BOTTLE, PUT DOUGH IN TIN, DROP GLOVES, TAKE TIN, BAKE DOUGH, INVENTORY (you have the bread and the ring), N, N, N, E, N, N, W, W, N, N, E, S, E, N, GIVE BREAD. You are finished. Doreen Bardon and Terri Sheehan 2006-01-03 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com