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Pickpocket, The (Pickpocket.txt)

Pickpocket, The
By Alex Weldon
For Z-code interpreters

Solution by Garry Francis
----------------------------------------
This is a minimal solution. A few optional (but useful) moves are shown in brackets. You'll
need to EXAMINE lots of other things for this solution to make sense.

There are lots of red herrings and lots of ways to make the game unwinnable, e.g. moving the block
of wood prematurely, buying the apple prematurely, using the soda can prematurely, dropping the
cactus prematurely or buying the wrong thing at the restaurant. There's also several ways to
get yourself killed and at least one way (SAY something in bar) to crash the interpreter.

The burly guard starts south of the market and patrols anti-clockwise around the perimeter of the
market square, staying for two moves in each room.

Scores are shown in brackets as (+A=B), where A is points earned and B is cumulative points earned.

S
(ASK MERCHANT ABOUT WELDONIA) (he tells you about the biggest jewel in the land)
ASK HIM ABOUT TRAPS (give him a guard's scimitar in exchange for a password)
E
E
SEARCH GARBAGE (you find a wallet)
OPEN WALLET
GET CARD
W
N
E
(X MACHINE) (it has a coin slot, label, button and coin return)
(SEARCH RETURN) (it contains a two-hundred Myc coin)
GET 200
PUT IT IN SLOT (it gets stuck)
KICK MACHINE (an essential step with all vending machines)
PRESS BUTTON (+10=10) (can ejected onto floor and change falls into coin return)
GET CAN
GET 50
GET CACTUS
U
UNLOCK 3 WITH CARD (card from wallet in alley)
OPEN IT
E (+10=20)
SEARCH BLANKETS (you find a briefcase)
GET BRIEFCASE
W
D
W
S
S
S
SIT ON CHAIR (waitress arrives in 3 moves)
READ MENU (note prices, you can only afford toast and jam)
Z
Z (waitress arrives)
ORDER TOAST (+5=60) (waitress arrives in 5 moves)
Z
Z
Z
Z
Z (waitress returns)
GET KNIFE
STAND UP
N
W
W
(X TILES) (there's cracks between them)
(X CRACKS) (there's something gleaming in one of them)
(SEARCH CRACKS) (it's a 25 Myc coin)
GET TWENTY-FIVE
N
W
U
BREAK WINDOW WITH BRIEFCASE
N (+10=30)
U (don't move the block of wood)
E
Z (repeat until guard arrives in square below)
DROP CACTUS ON GUARD (you knock him out)
W
D
S
D
E
N
GET SCIMITAR
E
S
GIVE SCIMITAR TO MERCHANT (+20=50) (note the password)
BUY APPLE (+5=55) (merchant goes home and leaves his cart behind)
PUSH CART SOUTH
G
SHAKE CAN (it starts to bulge and throb)
THROW IT AT DOG (+10=70) (can explodes and dog runs off)
PUSH CART SOUTH
PUSH IT EAST (cart blocks exit doors in alley)
W
S
KNOCK ON DOOR (eyes appear in slot and voice asks for password)
RUBIES (+20=90) (bouncer ushers you into The Thieves' Guild, urchin tries to escape through
back door, cart prevents his exit so he threatens you with knife)
THREATEN URCHIN WITH KNIFE (+10=100) (your knife's bigger than his, Crocodile Dundee would be
proud)
***THE END***