SPACE DETECTIVE J. Sharp Celery Soft Spectrum 128 I (nothing), EXAMINE AIRLOCK, OPEN AIRLOCK (you can't now), NW, EXAMINE MACHINERY, EXAMINE ROD, TAKE ROD, SE, N, N, N (ignore the objects here), N, NW, S, S, TAKE TORCH, EXAMINE TORCH, TAKE SCREWDRIVER, EXAMINE SCREWDRIVER (ignore the spanner), N, W, EXAMINE FLOOR, TAKE BOARD, EXAMINE BOARD, E, EXAMINE DOOR (has a keyhole), N, N, EXAMINE GRILL, UNSCREW GRILL (it's too high up), E, EXAMINE DOOR, DROP ROD, DROP BOARD, N, EXAMINE COMPUTER (no power), N, EXAMINE PANELS, GO HOLE, LIGHT TORCH (you see a broken power cable), OUT, EXTINGUISH TORCH (While you don't really need to do that, adventuring habits dies hard, and you should always conserve power). Ignore the stool, S, E, EXAMINE CONSOLE (smashed. Skip the teleports), W, S, E, S, SW, DOWN, LIGHT TORCH, N, EXAMINE DOOR (frozen), E, EXAMINE CRATE, TAKE CRATE, W, S, UP, EXTINGUISH TORCH, NW, N, DROP CRATE, UNSCREW GRILL, UP, LIGHT TORCH, W, DOWN, EXAMINE BLANKETS, TAKE PISTOL, EXAMINE PISTOL, FIRE PISTOL (no charge), TAKE KEY, UP. Go S, DOWN, EXAMINE DIARY (pages ripped), UP, N, E, DOWN, EXTINGUISH TORCH, S, S, UNLOCK DOOR, DROP KEY, SW, TAKE POWER, EXAMINE POWER, INSERT POWER, NE, N, N, TAKE CRATE, E, E, DROP CRATE, UNSCREW GRILL, DROP SCREWDRIVER, UP, LIGHT TORCH, E, DOWN (you see a screaming Astrid), UP, S, DOWN, EXAMINE HEADSEAT, TAKE HEADSEAT, WEAR HEADSET, UP, N, W, DOWN, EXTINGUISH TORCH, S, S, S, EXAMINE VID, N, N, SW, DOWN, LIGHT TORCH, N, FIRE DOOR, GO HOLE, EXAMINE BODY (1124), TAKE HELMET, EXAMINE HELMET, WEAR HELMET, EXAMINE GLASS (from a flask), EXAMINE FLOOR, TAKE KEYCARD, GO HOLE, S, OPEN AIRLOCK, S, UP, TAKE SUIT, EXAMINE SUIT, WEAR SUIT, EXAMINE POCKETS, TAKE IRON, EXAMINE IRON, DOWN, OPEN AIRLOCK, N, UP, NW, EXTINGUISH TORCH, N, E, N, N, GO HOLE, LIGHT TORCH, MEND CABLE, OUT, EXTINGUISH TORCH, S, S, TAKE ROD, OPEN DOOR, S, INSERT ROD (you power up the ship), N, TAKE BOARD. DROP TORCH, E, S, S, EXAMINE DOOR, INSERT KEYCARD, E, EXAMINE SHELF, EXAMINE COMPUTER, SODIUM (sedative), POTASSIUM (poison), CHROMIUM (anti-snake venom), E, TAKE SODIUM (ignore the potassium and the chromium), EXAMINE WHEELCHAIR (missing a circuit), MEND WHEELCHAIR, DROP IRON, TAKE WHEELCHAIR, W, N, N, W, TAKE TORCH, E, UP, LIGHT TORCH, E, DOWN, GIVE SODIUM, TAKE CARD (ignore the belt), GIVE WHEELCHAIR (follow Astrid), W, N, N (she starts the ship), S, INSERT CARD, ASTRID, OJO, TOBOR , KREPTON (until the ship stops), N (you see Astrid sitting at the control panel), S, S, E, S, SW, S, S, S, S (the door is now open), DOWN (Astrid follows you), N (you see Astrid's reflection in the door), FIRE DOOR. You are finished. Terri Sheehan 2005-03-15 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com