RAIDERS OF THE LOST TOMB Peter Clark Adventure Workshop Spectrum 148 A previously undiscovered tomb may have been opened in the Valley of the Kings. The newspaper is prepared to send someone to an archaeologists' convention. This person should meet with an Interpol agent in the Milton Hotel in Cairo. You receive a letter of identification and a plane ticket for Cairo. Part 1: You are outside your bungalow. INVENTORY (ticket and identification), E, E, TAKE SUITCASE (you see a table with a telephone on it), W, NE, EXAMINE MICROWAVE, TAKE KNIFE, WRITE MESSAGE TO WIFE, READ MESSAGE, SW, N, EXAMINE DESK, OPEN DRAWER, LOOK IN DRAWER, TAKE CALCULATOR, EXAMINE CALCULATOR (runs on batteries), S (no need to go SE to the bathroom), EXAMINE CUPBOARD, OPEN CUPBOARD, LOOK IN CUPBOARD (you see an anorak), EXAMINE ANORAK (pockets), LOOK IN POCKETS, TAKE SCREWDRIVER, EXAMINE SCREWDRIVER (insulated), E, CALL CAB, W, W (you climb into the taxi), SAY AIRPORT, WAIT, N, FEEL UNDER SEAT, TAKE GUM, EXAMINE GUM, N, EXAMINE CUPBOARD, OPEN CUPBOARD, LOOK IN CUPBOARD, EXAMINE RADIO,TAKE RADIO, OPEN BACK WITH SCREWDRIVER, LOOK IN RADIO, JAM CONTACTS WITH GUM, S, EXAMINE BLUE DOOR, S, WAIT (you land and retrieve your suitcase). EXAMINE LADY, ORDER TAXI, E, SAY MILTON HOTEL (you are driven elsewhere and find yourself in a storeroom), EXAMINE FURNITURE (you see a bed), EXAMINE FLOOR, EXAMINE MAT, CUT STITCHES WITH KNIFE, TAKE ROPE, EXAMINE ROPE, EXAMINE WINDOW, OPEN WINDOW, EXAMINE DOOR, OPEN DOOR (locked), EXAMINE BED, TIE ROPE TO BED, LOWER ROPE, CLIMB DOWN ROPE, JUMP DOWN, EXAMINE ALLEY, E, EXAMINE ALLEY, EXAMINE RUBBISH, SEARCH RUBBISH, TAKE COCONUT, EXAMINE COCONUT, SEARCH RUBBISH, TAKE GUN, EXAMINE GUN (loaded), N, EXAMINE ALLEY, EXAMINE ARAB, SEARCH ARAB, TAKE CLOAK, EXAMINE CLOAK, WEAR CLOAK, BREAK COCONUT, S (you are in a nightclub), SW, EXAMINE DOOR, EXAMINE TABLE, EXAMINE WHEEL, EXAMINE DRAWER, OPEN DRAWER, LOOK IN DRAWER, TAKE AMULET, EXAMINE AMULET (in the shape of a cobra), WEAR AMULET, EXAMINE HANDLE , UNSCREW HANDLE, PRESS BUTTON (you create a door south). Go NE, E, EXAMINE SAFE, HIT ARAB WITH GUN, LOOK IN SAFE (you see a blank map), TAKE MAP, W, SW, S, EXAMINE WALLS, EXAMINE PICTURE (a pyramid), EXAMINE CRACK, KICK PLYWOOD, KICK PLYWOOD (you see a tunnel NW), NW, NW, EXAMINE DOOR, EXAMINE BOX, EXAMINE BUTTONS, EXAMINE COVER, EXAMINE CLIPS, LEVER CLIPS (with what?), LEVER CLIPS WITH SCREWDRIVER, EXAMINE BOARD, OPEN CALCULATOR, CONNECT BATTERY TO TERMINALS, N, N, EXAMINE STALLS, EXAMINE SOUVENIRS (you see the driver of the taxi), EXAMINE DRIVER, FIRE GUN, TAKE SUITCASE, TAKE LETTER, N, N (you can't), REMOVE CLOAK, DROP CLOAK, N, E, GIVE NAME TO RECEPTIONIST, E, EXAMINE MAN, TALK TO MAN, GIVE LETTER TO MAN. End of Part 1. Part 2: The agent tells you that local boys are not involved and that it's drug orientated. Mr. Big is using articles of ancient Egyptian origin to fund the production of narcotics. You are to take over further investigation. The convention is to take place at a nearby centre in three days. So you will be leaving tomorrow. Your kit is in your room. A hire car will be delivered the following morning. It is suggested you drive out to the Valley of the Kings with the pretext of taking photos. If you can find out what is going on and the name of Mr. Big, then return to the hotel where the agent will be waiting. You get your key. INVENTORY (you have your suitcase, a key, the blank map, the amulet and are wearing your travelling clothes), UNLOCK GREY DOOR, OPEN GREY DOOR, N (you see a bed, table, TV, wardrobe, and telephone), CLOSE DOOR, LOCK DOOR, OPEN SUITCASE, LOOK IN SUITCASE, REMOVE TRAVELLING CLOTHES, SLEEP (you drop everything), GET UP, OPEN WARDROBE, LOOK IN WARDROBE (you see a ticket to the convention and a camera), TAKE ALL, WEAR FRESH CLOTHES, DROP TRAVELLING CLOTHES, EXAMINE TICKET, DROP TICKET, DROP SUITCASE, EXAMINE CAMERA (takes Polaroids), SEARCH FRESH CLOTHES, TAKE GLASS, UNLOCK DOOR, OPEN DOOR, S, CLOSE GREY DOOR, LOCK GREY DOOR, DOWN, EXAMINE RECEPTIONIST, ASK RECEPTIONIST ABOUT CAR, TAKE KEY, S, EXAMINE CAR. Go E, EXAMINE CURIO, S, EXAMINE MAN, SAY HELLO TO MAN (he buys and sells things), SELL AMULET, TAKE POTION, EXAMINE POTION, N, POUR POTION OVER MAP, EXAMINE MAP (ballumappah – 8497), W, ENTER CAR, START CAR, DRIVE CAR TO VALLEY (you stop at an excavation site), LEAVE CAR, E, NE, EXAMINE SHAPES (you see a bag), TAKE BAG, EXAMINE BAG, LOOK IN BAG (you see a box), TAKE BOX, EXAMINE BOX (marked explosives), DROP BAG, LOOK IN BOX (black powder), TAKE EXPLOSIVES, DROP BOX, SW, EXAMINE DOOR (padlocked), E, E, EXAMINE WINDOW, EXAMINE CURTAINS (there is a string hanging), PULL STRING, TAKE STRING, EXAMINE STRING, EXAMINE BASIN, LOOK UNDER BASIN, TAKE CARD, EXAMINE CARD (has a magnetic stripe). Go W, W, PUT EXPLOSIVES IN PADLOCK, PUT STRING IN PADLOCK, LIGHT FUSE (with what?), LIGHT FUSE WITH GLASS (the padlock opens), S, EXAMINE CHEST, LOOK IN CHEST, TAKE ROD, EXAMINE ROD (hexagonal), N, E, NE, N, N, EXAMINE SAND, TAKE SMALL KEY, EXAMINE ENTRANCE (you see a sheet), MOVE SHEET (you can't), S, S, SW, UNLOCK DOOR WITH SMALL KEY, DROP SMALL KEY, SE (you are in an office), EXAMINE DESK, OPEN DRAWER, TAKE CROWBAR, EXAMINE CABINET, OPEN CABINET (empty), NE, EXAMINE CRATES, OPEN CRATES WITH CROWBAR, LOOK IN CRATES, PHOTOGRAPH ANTIQUES, DROP CROWBAR, EXAMINE MUMMY, EXAMINE HIEROGLYPHICS (ballumappah and a carving of an eye), EXAMINE EYE, EXAMINE HOLE (hexagonal), PUT ROD IN HOLE, TURN ROD (you hear a "click"). OPEN MUMMY, LOOK IN MUMMY, ENTER MUMMY (you see a closed metal door), READ NOTE, EXAMINE PANEL, EXAMINE PADS, PRESS 8, PRESS 4, PRESS 9, PRESS 7 (the door opens), E (the door slides shut behind you), S, N, N, EXAMINE DRUMS, MOVE DRUMS, OPEN DOOR, NW (you are in a lab), EXAMINE OVEN, OPEN OVEN, EXAMINE POWDER (white), TASTE POWDER (heroin), PHOTOGRAPH OVEN (and powder), N, W, N, CROSS CHASM (you can't), S, E, N, N, EXAMINE SARCOPHAGUS (you see the same name), PHOTOGRAPH SARCOPHAGUS, E, EXAMINE HIEROGLYPHICS, EXAMINE CHEST, PUSH LID, LOOK IN CHEST (you see a handle), EXAMINE HANDLE, PULL HANDLE (you hear a hiss), W, N, EXAMINE STATUE, EXAMINE PRIEST, EXAMINE LAMP, EXAMINE SCROLL, PULL SCROLL (you hear a hiss), S, S,W, N (you now see a bridge spanning the chasm), EXAMINE BRIDGE, N, W, EXAMINE PANEL, EXAMINE SLOT (narrow). EXAMINE WHEEL, TURN WHEEL (you can't; you hear a rumbling noise), PUT CARD IN SLOT, TURN WHEEL (you create an opening southwest), SW, (you find yourself outside the cave), S, S, SW, SE (you notice a hole you missed before), EXAMINE HOLE, LOOK THROUGH HOLE (you see the crooks, the boss and white powder), PHOTOGRAPH BOSS, NW, W, W, ENTER CAR, START CAR, DRIVE CAR TO HOTEL, LEAVE CAR, N, UP, KNOCK ON OAK DOOR, EXAMINE PICTURES, GIVE PICTURES TO AGENT. You are finished. Terri Sheehan 2005-03-09 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com