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James Brand Adventure (James_Brand_Adventure.txt)

SoftSide Adventure of the Month #10
James Brand Adventure
By Peter Kirsch
Published by SoftSide Publications, March 1982
For Atari 400/800/XL/XE (same or very similar for Apple II and TRS-80)

Solution by Garry Francis
----------------------------------------
This is a minimal solution. You'll need to LOOK at lots of things for this solution to make
sense.

W
GO CAR
OPEN CASE
GET KEY
START CAR
TURN KEY
N
N (motorcyclist appears)
PUSH RED (smoke blinds cyclist)
GO CYCLE
N
GO BUILDING
W
GO BUILDING
GO HOLE
GET QUARTER
W
W
S
W
READ PAPER
W
N
GO KLUB
SIT DOWN
PUT CAPSULE
SWITCH GLASSES
DRINK TOAST (this is trigger that allows entry to hot dog stand)
W
N
GO STAND
GET HOTDOG
S
GO LAKE
DROP HOTDOG
GET KEY
U
E
GO BOAT
PUT KEY
PULL STRING
W
N
DUCK
GO TREE
GET SILENCER
D
N
SHOOT GUARD
GO PALACE
TILT MACHINE
S
E
GO HOLE
PUSH YELLOW
GO VENT
GET STICK
GO HOLE
PUSH BELL
GET BALL
THROW BALL
YAWN
THROW CAPSULE
W
GET SWORD
W
GET TACKS
E
N
ATTACK GUARD
E
DROP TACKS
S
S
E
GO LAKE
PUT STICK
E
N
GO CLUBHOUSE
GET RAZOR
S
GO SEWER
S
E
CUT WIRE
***THE END***