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Colossal Adventure (Colossal_Adventure_hints.txt)

Colossal Adventure (Level 9)

    * To open the clam is a tri-tri-tricky problem
    * Forget about Witts End for the moment. The best strategy is to try to get as much treasure
back to the building as possible.
    * Ignore the Y2 rock - it will not talk, move or explode, but it does give the occasional PLUGH.
    * Try examining the west pit in the two-pit room.

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