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Alien (Alien.txt)

ALIEN

Written by Darryl Reynolds (Softgold Talkie Adventure)
Walk Through by Dorothy Millard (C64 Version)


Notes:
1.	It is recommended that you save the game at the garage window, as a 
certain number of moves must be made before it is safe to enter the 
window without getting caught.  If the owner is there restore your 
position and wander around for a while before trying again.
2.	When at the entering the dark office window there is a chance that you 
will be caught, so save before entering, then if caught simply restore 
and try again.
3.	In the maintenance room a patrol will come along regularly.  When the 
message "Here comes a patrol" comes up you have two moves to get to 
safety.  Safe places are the large building surrounded by boxes or in 
the vent once it has been opened.

Walk Through
(Start in a car on a desert road), LOOK DASHBOARD (see glovebox), OPEN 
GLOVEBOX, LOOK GLOVEBOX, GET CAMERA, LOOK GLOVEBOX (again), GET PENKNIFE, 
S, S, W, W, S, E, E (back of garage), OPEN WINDOW (using penknife), SAVE 
(see note 1), GO WINDOW (garage workshop), LOOK BENCH, GET BOLTCUTTERS, 
GET SAW, N, W, W (by wire fence), CUT SAGEBUSH, GET BRUSH, N (secluded 
track where your car is), COVER CAR (using the brush to hide it), S, CUT 
FENCE (using boltcutters), DROP BOLTCUTTERS, GO FENCE, S, E (by tall 
cactus), LOOK CACTUS (see a grill), LOOK GRILL (has a big lock), CUT LOCK 
(using boltcutters – this is an important exit for later), W.

E (outside dark office), OPEN WINDOW, SAVE (see note 2), GO WINDOW (inside 
office), LOOK TABLE (see drawer), OPEN DRAWER, LOOK DRAWER, GET DISK, LOOK 
MAP (a plan of the complex), LOOK MAP (again – note number 825), LOOK DISK 
(looks like a credit card), W (behind crates in a compound), OPEN CRATES 
(using penknife), GO CRATES (just in time here come the men... you are 
moving... the crate is dropped), S (large building surrounded by boxes), 
W, N (maintenance room), OPEN TOOLBOX, S, E, W, N, LOOK TOOLBOX, S, E, W, 
N, GET SCREWDRIVER, S, E, W, N, REMOVE VENT (using screwdriver), GO VENT 
(dim air duct), DROP SCREWDRIVER, N (maintenance room), GET OVERALLS, GO 
VENT, E, S (room with small beds), DROP PENKNIFE, DROP SAW, GET SILVER 
(suit), GET BOOTS (do not wear yet), N, DROP BOOTS, N (large hangar), WEAR 
OVERALLS, W (laboratory), LOOK BOTTLES (find a film), GET FILM, INSERT 
FILM (in camera).

E, TAKE PHOTO (of the UFO), LOOK UFO (see control – here come a patrol), S 
(into duct to hide), GET BOOTS, N, LOOK CONTROL (see a slot and numbers), 
INSERT DISK (in slot – here comes another patrol), S, N, PRESS NUMBERS 
(which numbers?), 825 (a door opens in the UFO), N (inside UFO), E, GET 
HELMET, W, S (the aliens discover the theft so don't hang around), S 
(duct), WEAR BOOTS, CLIMB HOLE (must be wearing boots – to top of duct), 
DROP BOOTS, S, W, N, N, N (secluded track where your car is), E, E, N, N, 
N.

Phew!
You have eluded them.
Now back to Sir Lodericks with the evidence.

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