PROSPECTOR Tartan Software This is an interesting, and somewhat difficult game. You can carry 8 objects and do not need to retrace your steps numerous times. Many objects are used more than once, which may require you to retrieve them. The hint to first buy the candies (in order to take the nails) is valuable. Figuring out exactly how to help the man with the broken saw in order to get the most money and getting the hat are also nice touches. How you are to know that you need to sharpen the saw and razor (before you try and use them and they don't work), and especially where you need to sharpen them, are minor problems in an otherwise good game that mays attention to details. INVENTORY (you begin with $10), S, W (you see a hat, but don't take it yet), E, E, BUY CANDIES, W, S, S, E, TAKE RAZOR, W, W, TAKE BAR, S, SEARCH STRAW, LOOK, TAKE HAMMER, E, N, N, N, N, E, S, TAKE BAG, EXAMINE BAG, UNWIND BAG (you get string), N, W, S, S, S, S, E, E, TIE STRING TO CORD, N, PULL STRING (you ring the bell and the sheriff runs to the fire), S, UNTIE STRING, W, W, N, N, N, W, TAKE HAT, THROW HAT, E, TAKE HAT, WEAR HAT. Go S, S, S, W, STEAL HORSE, E, N, N, N, N, E, S, EAT CANDIES, TAKE NAILS, N, E, S, RIDE HORSE, S, W, S, E, REMOVE STONE, RIDE HORSE, E, S, S, S, DISMOUNT, DROP HORSE, W, W, S, S, EXAMINE STAGE, EXAMINE SEAT, SMASH SEAT, TAKE SAW, N, N, E, S, UP, E, OPEN WARDROBE, EXAMINE WARDROBE, LOOK, TAKE HOOK, TAKE MATTRESS, N, THROW MATTRESS, JUMP. Go E, E, E, S, SHARPEN SAW, SHARPEN RAZOR, N, SAW WOOD (you get $40 - any other assistance and you don't get enough money to buy all you will need), W, W, TAKE HORSE, RIDE HORSE, N, N, N, W, W, N, E, N, N, DISMOUNT, DROP HORSE, W, S, CUT ROPE, DROP RAZOR, TAKE ROPE, N, E, DROP BAR, DROP SAW, W, W, S, E, BUY AXE, BUY LAMP, W, TIE HOOK TO STRING, S, E, BUY WHISKEY. Go W, S, S, S, BUY GUN (6 bullets), N, N, N, N, N, E, E, N, N, E, CLIMB TREE (you see a hut across the lake), DOWN, CHOP TREE, LOOK (felled trees), REMOVE BRANCHES, LOOK (logs), TAKE LOGS (too heavy), MAKE RAFT, TAKE RAFT (too heavy), W, S, S, TAKE HORSE, N, N, E, TIE ROPE TO RAFT, TIE ROPE TO HORSE, W, UNTIE ROPE, UNTIE ROPE, DROP HORSE, TAKE ROPE, DROP HAMMER, DROP BOX. Go N (you cross the lake), E, N (you see a broken rope bridge), SHOUT TO MINER (he approaches), THROW ROPE TO MINER, PULL ROPE, N, E, GIVE WHISKEY (the miner passes out), N (you almost slip), SEARCH FLOOR, LOOK, TAKE SOAP, W, SEARCH JUNK, LOOK, TAKE WIRE, TAKE VASE, EXAMINE VASE (there is something in it), SOAP VASE, INSERT HAND (you get a map), EXAMINE MAP (it shows the route to a gold mine), DROP VASE, DROP SOAP. Go E, S, PICK LOCK, EXAMINE CUPBOARD, LOOK, TAKE OIL, FILL LAMP, DROP WIRE, DROP CAN, TAKE MATCHES, W, S, S, W, S, S, S, TAKE BAR, E, E, LIGHT LAMP, N, E, S, E, S, EXTINGUISH LAMP, DROP LAMP, DROP MATCHES, S, W, W (you enter the water), N, SWAP AXE (you get a lantern), S, S, W, SHOOT SNAKE, DROP GUN, LOWER HOOK, TAKE BUCKET, DROP HOOK. Go S, W, W, LIGHT LANTERN, E, S, CLIMB LADDER, E (there is a hole in the rock face), W, DOWN, TAKE LADDER, N, E, PROP LADDER, DROP LANTERN, CLIMB LADDER, E, OPEN WINDOW, LOOK, DOWN, OPEN CRATE, LOOK, DROP BAR, TAKE DYNAMITE, TAKE FUSE, CLOSE CRATE, CLIMB CRATE, W, DOWN, TAKE LANTERN, TAKE LADDER, TIE FUSE, W, S, PROP LADDER, CLIMB LADDER. Go E, INSERT DYNAMITE, TAKE FUSE, W, DOWN, N, LIGHT FUSE (you hear an explosion), S, CLIMB LADDER, E, POUR WATER, TAKE GOLD, W, DOWN, N, E, N, E, N, EXTINGUISH LANTERN, DROP LANTERN, E, E, N, TAKE LAMP, TAKE MATCHES, LIGHT LAMP, N, W, N, W, S, EXTINGUISH LAMP, W, W, DROP HAT, W, W, S, S, W. You are finished. Terri Sheehan 2003-11-09 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com