About the pages:

Copyright notice | Credits

Welcome to the Classic Adventures Solution Archive (usually abbreviated to the much catchier "CASA").

CASA foolhardily attempts to be the most comprehensive resource for solutions for classic text adventures - it covers everything from Spectrum, Commodore 64 and Apple II to BBC, TRS-80, Amstrad, Dragon and Amiga.

Recently I've also branched into the dangerous waters of modern interactive fiction. Along the way CASA should cover a lot more TADS and Inform titles.

Apart from being awfully clunky, the name "The Classic Adventures Solution Archive" also fails to acknowledge the fact that the site covers more than just solutions, namely hints, maps, interviews and such (and an underwhelming and hopelessly outdated reviews section).

The site was created in 1999 and is still maintained by yours truly, Jacob Gunness. The site currently contains:

- 1127 solutions
- 206 maps
- 319 games with hints

Where can I find the game...?

Check the links. If you can't find your game there, I can't help as these sites hold all the games I've found on the net. I cannot and will not send you games! Please don't ask as such requests will be ignored.

Do you help with graphic adventures as well?

No. While I enjoy The Longest Journey and Myst as much as the next person, it seems that this genre is more than amply covered on the web already. Instead, try Happy Surfer. As for consoles, I can just barely tell what's up and down on a joypad!

Why bother with 20+ year old text games?

Well, emulators and emulated adventure games are abundant. But having those classic adventures lying around is one thing. Actually being able to complete some of them is another. What's more, even though many of the "classic" games are - by today's standards - quite abysmal - many also have a charm not found in the current TADS and Inform games .

There are many sites like this - why another one?

Most of the other sites focus on the platforms rather than the game types. But the next platform is never more than an emulator away, and personally, I don't care much whether I play on a C64, an Apple II or via an Inform interpreter. As long as the game draws my attention, I'm there. (On a lesser note, I do enjoy the - uh - glamour and glitz of the retro scene).

What games are you covering?

Pretty much any kind of (text) adventure for the 8-bit machines as well as TADS, Inform and the likes. As stated above, I'm not trying to cover point'n'click games (for nostalgia's sake, I've broken my own rule on several occasions, so a title like Maniac Mansion is included)

How can I help?

I'm interested in everything - maps, hints, (in)complete solutions - and yes, old BASIC adventures with character graphics are covered, too. If you're the author of any of those old gems covered on these pages, please get in touch.
There's a list of requested solutions if you feel like being really helpful.

I would like to have more information

Even though it's no longer being updated, Stefan Meier's Adventureland page should keep you busy for a few hours.

I would like to use your material on my own site - is that all right?

In all fairness, a lot of material isn't really mine - people have just submitted it to me. Usually, however, I don't think they mind other people using it - AS LONG AS THEY GET CREDIT FOR IT!

Under normal circumstances I don't have a problem with people using my own material. What I *do* have a problem with is the fact that often people just take without asking or pass it off as their own. It's not a nice thing to do. No one likes having their work stolen. I've spent an awful lot of time writing down solutions, contacting people and setting this site up. That doesn't mean that the material here is just up for grabs.

So please remember: I'm a nice, fair chap - but be polite. Ask first.

Who are you?

I'm a 33 year old Danish historian. I'm also a great fan of classic text adventures and has been so back since I stumbled around in Eureka! and Gremlins in 1985. I used to write for an adventure fanzine which has since folded. However, ever since I got on the net I've found heaps of interesting material on this hobby of mine. Feel free to write if you want.


Credits:

Since its inception, CASA has come a very long way, not the least due to these friendly people:

All the others that have helped... (not updated at the moment)