Softgold

Originally called Gameworx Software, these games were developed by an Australian from Melbourne (Daryll Reynolds). (Which explains why I was familiar with a couple of them and several friends in England and Sweden were not... Local software never goes far ^_^)

Games produced by Softgold have a bit more of a "real life" fantasy orientation to them as opposed to the Mountain Valley games. Most of the time these games generally have between 20 to 30 locations per game. With more locations than the Mountain Valley games, they usually take a bit more time to complete, but the puzzles are usually on par with each other tho.

The review of Bastow Manor is different from the other reviews as it was published in Spag #12 newsletter (Society for Provention of Adventure Games).

As a side note, most of these games were produced commercially, whereas the Mountain Valley games I'm pretty sure were only "hobbyist" released games

[Well, I remember reading reviews of a couple of MVS games in Computer and Video Games, and the reviews stated that the asking price was 10 or 15 pounds!! Talk about commerciality :o) - Jacob Gunness]

 

Title Found Works Notes
Skull Island Y -  
Ninja Killer      
Thermonuclear Wargames Y -  
The Secret of Bastow Manor Y Y *1
The Mystery of Munroe Manor Y Y  
The Case of the Mad Mummy Y Y *4
Alien Y -  
Murder on the Waterfront Y -  
Ninja      
King Solomons Mine Y - *2, *3

Notes

Games with dashes in the "Works" column, means that it is not known if the game is winnable yet. (I don't have ALL the time in the world to play them....)

  1. Bastow Manor works, but it was patched + fixed by me, and might not be the version you have, so make sure you have the one downloadable from my page.
  2. The Softgold version of King Solomons Mine contains a few known bugs but they don't threaten the winnability of this game (AFAIK).

    "You wont find the mound until you drink from the canteen. There is however, a bug in the program. Do not try to fill or drink from the canteen in Part 1, otherwise when you arrive in part two, it will be empty. Just leave it alone."

    - Dorothy Millard (Australian Commodor & Amiga Review, v7n4)

  3. Mountain Valley and Softgold versions of King Solomon's Mine are VERY similar but not the same, so don't get confused. (I prefer the Mountain Valley version)
  4. This is the same game as "The Mystery of Munroe Manor" but published by a different publisher and contains a different title screen.